For as long as there have been written stories, people have been trying to theorize what makes them tick. Some interpret stories as a series of acts, for example, while others view them as different varieties of a hero’s journey, or riffs on seven basic plots. Storyteller, meanwhile, posits that it’s fun to muck about with time-honored structures and tropes, and see what sticks. And frankly, it’s hard to disagree.
In Storyteller’s comic-strip world, any tale can be told in three to six panels, and it’s your job to figure out how. Each canvas of panels is a puzzle, which you solve by placing scenes and characters to create an outcome that matches the story’s title. Perhaps the title is ‘Eve dies heartbroken’, for example, and you’re handed two scene…