From an outside perspective, League of Legends might have seemed as though it’s stayed the same for years. Under the hood, however, it remains a hive of activity, with new champions, ideas, and systems changing the way players interact with the game and each other.
In a game as complex as this, however, those kinds of changes rarely go entirely to plan. Last year’s item rework, for example, still hasn’t been entirely successful. “Overall, we think the item system rework has been positive for the game, though it’s certainly still a work in progress to some extent,” says game director Andrei ‘Meddler’ Van Roon. “The initial launch had some clear benefits, like improved choice structure for some classes, better visualization of many item effects, and a range of new gameplay…