ENVIRONMENTS, WHILE STILL LINEAR, CAN FEEL LARGE AND OPEN PLAYED IT
Between GTA V, Vermintide II, Destiny 2, and the upcoming Monster Hunter: World, I’m already well served for endless co-op games. Can Anthem muscle its way into the rotation? Having played a section of one mission, the answer is a definitive: Yeah, maybe.
BioWare’s multiplayer action RPG makes a good impression as I jump off a cliff and, bam, with a press of the left stick (I’m using an Xbox controller for this demo), my jetpack activates and I’m flying around a forest. It’s neat, and it’s obvious how it benefits the design. Environments, while still linear, can feel large and open. Routes can be more interesting. And, when surrounded by a horde of insectoid jerks, escapes can be…