SPECIAL REPORT
WHAT IS PDXCON?
In May, Paradox Interactive hosted its first ever public convention in Stockholm, bringing players, developers, and modders together for two days of demos, panels, and yes, karaoke. It was a celebration of Paradox and grand strategy, but also gaming in general, with other studios like Mojang and Frontier hosting their own presentations. For Fredrik Wester, it’s just the beginning—an experiment that will hopefully lead to annual conventions with thousands of attendees.
For years, Paradox Interactive has hosted press conventions and small fan gatherings, but this year, in the publisher’s hometown of Stockholm, it combined the two with the first public Paradox Convention. Around 700 people gathered in Sweden’s capital for two days of panels, seminars, competitions, and demos. But why has Paradox decided to open…