“The way enemies explode into chunks is gruesomely satisfying” The original Quake was a muddy medieval world of knights, Lovecraftian horrors, and grim castles. But the sequel, cleverly titled Quake II, goes in a different direction entirely. You’re a space marine, naturally, who has crashlanded on an alien world called Stroggos. In a desperate attempt to prevent an invasion, Earth sent an army to the distant planet, but the Strogg knew you were coming and your arrival was a slaughter. The dropships were shot down by anti-air defenses and pretty much everyone died, except you. And so, in true id Software FPS style, it becomes a solo mission.
There’s a chance you don’t remember any of that. After all, Quake II is not a game renowned for its deep, complex…
