Few games are genuinely flawless but Tetris is, frankly, perfect. No matter the format or platform, it’s hard to ruin Russian game designer Alexey Pajitnov’s elegant design, and in PS VR, with Lumines’ maestro Tetsuya Mizuguchi at the helm, it’s simply the best version we’ve ever had.
Fundamentally Tetris Effect is the same block puzzler we’ve all played. Misshapen ‘tetrominoes’ fall from the top of the screen to the bottom; manipulating them into lines clears them from the screen, awarding you points and a snug feeling of accomplishment.
Tetris taps into a fundamental desire to organise and clear a space. Played in PS VR, with music, sound, and graphics affecting and reacting to your performance, it becomes a transcendental experience. Tetris Effect offers you a dark space to enter, then…