“THIS IS PLATINUM’S FIRST OPEN-WORLD GAME, AND ITS FIRST RPG TOO.” FORMAT PS4 / ETA 10 MAR PUB SQUARE ENIX / DEV PLATINUMGAMES
If you’ve ever played a PlatinumGames production, you’ll know that the Osaka studio designs its games around a single move: the beating heart of the game. Bayonetta’s Witch Time, Metal Gear Rising’s Blade Mode, Transformers Devastation’s Focus: all single moves, performed with simple inputs, that give a Platinum title its true identity.
In Nier: Automata, as in so many of Platinum’s games, the magic moment is performed with a squeeze of R2. Again, as in many other PlatinumGames productions, it’s a generously invincible dodge, a guaranteed escape route from the toughest of situations. What makes Automata different is what happens next: depending on the button pressed you…
