“RUNNING AROUND FEELS AS INTRICATE AND THRILLING AS IT EVER DID.” No guns. Yes, they’ve gone. Catalyst, it seems, is a Mirror’s Edge follow-up that’s well aware of its predecessor’s problems, and getting rid of the maligned gunplay is just one of the ways that DICE has revised its free-running first-person cult hit. While Faith’s story has been rebooted, though, and the action has moved to an open world, you can breathe easy – this is faithful (look, allow us the one pun) to the original in all the right ways.
The team, for example, knew the platforming didn’t need fixing. Instead of making the wonderfully complex wall-running, leaping and sliding any simpler, they’re instead reintroducing some of those ideas through an upgrade tree, meaning it’s all a little easier…
