“DESTINY CASTS AN INESCAPABLY LONG SHADOW OVER THE DIVISION, BUT THERE’S PLENTY OF INNOVATION.” Dear God, it’s finally here. Well, almost. Two-and-a-half years after its eye-popping, loin-moistening unveiling on Ubisoft’s stage at E3 2013, we’re finally having a good sit down with Tom Clancy’s The Division, Ubisoft Massive’s vision for the future of the online shooter. Or, more accurately, what the future of the online shooter looked like in the summer of 2013.
Since then, there’s been the Vault Of Glass, the Court Of Oryx and the Crucible. There has been Gjallarhorn. Destiny casts an inescapably long shadow over The Division, but it’s not all bad news. Despite the familiarity, there’s plenty of innovation here, and the existence of Bungie’s fantastic MMOFPS is as much a helping hand to Ubisoft’s…